FCustomProfile

Structure for custom profiles.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/CollisionProfile.h

Include

#include "Engine/CollisionProfile.h"

Syntax

struct FCustomProfile

Remarks

Structure for custom profiles.

if you'd like to just add custom channels, not changing anything else engine defined if you'd like to override all about profile, please use +Profiles=(Name=NameOfProfileYouLikeToOverwrite,....)

Variables

Name Description

Public variable

TArray< FRespon...

 

CustomResponses

Types of objects that this physics objects will collide with.

Public variable

FName

 

Name

Name of new profile to add

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