Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Engine/EngineTypes.h |
Include |
#include "Engine/EngineTypes.h" |
struct FDetachmentTransformRules
Rules for detaching components
Name | Description | ||
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bCallModify |
Whether to call Modify() on the components concerned when detaching |
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LocationRule |
The rule to apply to location when detaching |
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RotationRule |
The rule to apply to rotation when detaching |
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ScaleRule |
The rule to apply to scale when detaching |
Name | Description | |
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FDetachmentTransformRules ( |
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FDetachmentTransformRules ( |
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FDetachmentTransformRules ( |
Name |
Description |
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KeepRelativeTransform |
Various preset detachment rules |
KeepWorldTransform |