FHardwareCursorReference

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/UserInterfaceSettings.h

Include

#include "Engine/UserInterfaceSettings.h"

Syntax

struct FHardwareCursorReference

Variables

Name Description

Public variable

FName

 

CursorPath

Specify the partial game content path to the hardware cursor.

Public variable

FVector2D

 

HotSpot

HotSpot needs to be in normalized (0..1) coordinates since it may apply to different resolution images.

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