TWeakObjectPtr< class UPhysicalMaterial > PhysMaterial
Physical material that was hit. @note Must set bReturnPhysicalMaterial on the swept PrimitiveComponent or in the query params for this to be returned.
TWeakObjectPtr< class UPhysicalMaterial > PhysMaterial
Physical material that was hit. @note Must set bReturnPhysicalMaterial on the swept PrimitiveComponent or in the query params for this to be returned.