Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/InstancedStaticMesh.h |
Include |
#include "Engine/InstancedStaticMesh.h" |
static FUniformBufferRHIRef CreateUniformBuffer
(
const FInstancedStaticMeshVertexFactoryUniformShaderParameters & InContents,
EUniformBufferUsage InUsage
)