FInstancedStaticMeshVertexFactory::SupportsNullPixelShader

Indicates whether the vertex factory supports a null pixel shader.

Windows
MacOS
Linux

Override Hierarchy

FVertexFactory::SupportsNullPixelShader()

FInstancedStaticMeshVertexFactory::SupportsNullPixelShader()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/InstancedStaticMesh.h

Include

#include "Engine/InstancedStaticMesh.h"

Syntax

virtual bool SupportsNullPixelShader() const

Remarks

Indicates whether the vertex factory supports a null pixel shader.

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