FLensImperfectionSettings

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MacOS
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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Scene.h

Include

#include "Engine/Scene.h"

Syntax

struct FLensImperfectionSettings

Variables

Name Description

Public variable

UTexture *

 

DirtMask

Texture that defines the dirt on the camera lens where the light of very bright objects is scattered.

Public variable

float

 

DirtMaskIntensity

BloomDirtMask intensity

Public variable

FLinearColor

 

DirtMaskTint

BloomDirtMask tint color

Constructors

Name Description

Public function

FLensImperfectionSettings()

Functions

Name Description

Public function Const

void

 

ExportToPostProcessSettings

(
    FPostProcessSettings* OutPostP...
)

Exports to post process settings with overrides.

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