Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/Scene.h |
Include |
#include "Engine/Scene.h" |
struct FLensImperfectionSettings
Name | Description | ||
---|---|---|---|
|
UTexture * |
DirtMask |
Texture that defines the dirt on the camera lens where the light of very bright objects is scattered. |
|
float |
DirtMaskIntensity |
BloomDirtMask intensity |
|
DirtMaskTint |
BloomDirtMask tint color |
Name | Description | |
---|---|---|
|
FLensImperfectionSettings() |
Name | Description | ||
---|---|---|---|
|
ExportToPostProcessSettings ( |
Exports to post process settings with overrides. |