| FLightmassLightSettings
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/EngineTypes.h |
Include |
#include "Engine/EngineTypes.h" |
struct FLightmassLightSettings
Per-light settings for Lightmass
Name | Description | ||
---|---|---|---|
|
bUseAreaShadowsForStationaryLight |
Whether to use area shadows for stationary light precomputed shadowmaps. |
|
|
float |
IndirectLightingSaturation |
0 will be completely desaturated, 1 will be unchanged |
|
float |
ShadowExponent |
Controls the falloff of shadow penumbras |
Name | Description | |
---|---|---|
|
FLightmassLightSettings() |