FMaterialToLevelsMap

A mapping between used material and levels for refering primitives.

Windows
MacOS
Linux

Type

typedef TMap< UMaterialInterface *, TArray< ULevel * > > FMaterialToLevelsMap

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/TextureStreamingTypes.h

Include

#include "Engine/TextureStreamingTypes.h"

Remarks

A mapping between used material and levels for refering primitives.

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