Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Engine/MeshMerging.h |
Include |
#include "Engine/MeshMerging.h" |
struct FMeshInstancingSettings
Mesh instance-replacement settings
Name | Description | ||
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TSubclassOf< AA... |
ActorClassToUse |
The actor class to attach new instance static mesh components to |
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bSkipMeshesWithVertexColors |
Whether to skip the conversion to an instanced static mesh for meshes with vertex colors. |
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bUseHLODVolumes |
Whether split up instanced static mesh components based on their intersection with HLOD volumes |
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InstanceReplacementThreshold |
The number of static mesh instances needed before a mesh is replaced with an instanced version |
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TSubclassOf< UI... |
ISMComponentToUse |
Whether to use the Instanced Static Mesh Compoment or the Hierarchical Instanced Static Mesh Compoment |
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MeshReplacementMethod |
How to replace the original actors when instancing |
Name | Description | |
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FMeshInstancingSettings() |