FMeshInstancingSettings

Mesh instance-replacement settings

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/MeshMerging.h

Include

#include "Engine/MeshMerging.h"

Syntax

struct FMeshInstancingSettings

Remarks

Mesh instance-replacement settings

Variables

Name Description

Public variable

TSubclassOf< AA...

 

ActorClassToUse

The actor class to attach new instance static mesh components to

Public variable

bool

 

bSkipMeshesWithVertexColors

Whether to skip the conversion to an instanced static mesh for meshes with vertex colors.

Public variable

bool

 

bUseHLODVolumes

Whether split up instanced static mesh components based on their intersection with HLOD volumes

Public variable

int32

 

InstanceReplacementThreshold

The number of static mesh instances needed before a mesh is replaced with an instanced version

Public variable

TSubclassOf< UI...

 

ISMComponentToUse

Whether to use the Instanced Static Mesh Compoment or the Hierarchical Instanced Static Mesh Compoment

Public variable

EMeshInstancing...

 

MeshReplacementMethod

How to replace the original actors when instancing

Constructors

Name Description

Public function

FMeshInstancingSettings()

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