FNetworkObjectList::Remove

Removes actor from the internal list, and any cleanup that is necessary (i.e. resetting dormancy state)

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/NetworkObjectList.h

Include

#include "Engine/NetworkObjectList.h"

Source

/Engine/Source/Runtime/Engine/Private/NetworkObjectList.cpp

Syntax

void Remove
(
    AActor *const Actor
)

Remarks

Removes actor from the internal list, and any cleanup that is necessary (i.e. resetting dormancy state)

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