int32 ItemIndex
This is the index of the overlapping item. For DestructibleComponents, this is the ChunkInfo index. For SkeletalMeshComponents this is the Body index or INDEX_NONE for single body
int32 ItemIndex
This is the index of the overlapping item. For DestructibleComponents, this is the ChunkInfo index. For SkeletalMeshComponents this is the Body index or INDEX_NONE for single body