Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/EngineTypes.h |
Include |
#include "Engine/EngineTypes.h" |
FPointDamageEvent
(
float InDamage,
struct FHitResult const & InHitInfo,
FVector const & InShotDirection,
TSubclassOf< class UDamageType > InDamageTypeClass
)