FPointDamageEvent::FPointDamageEvent

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/EngineTypes.h

Include

#include "Engine/EngineTypes.h"

Syntax

FPointDamageEvent
(
    float InDamage,
    struct FHitResult const & InHitInfo,
    FVector const & InShotDirection,
    TSubclassOf< class UDamageType > InDamageTypeClass
)

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