FPoly::Init

Initialize everything in an editor polygon structure to defaults.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Polys.h

Include

#include "Engine/Polys.h"

Source

/Engine/Source/Runtime/Engine/Private/Polygon.cpp

Syntax

void Init()

Remarks

Initialize everything in an editor polygon structure to defaults. Changes to these default values should also be mirrored to UPolysExporterT3D::ExportText.

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