FPurchaseInfo

Enum EPurchaseType { MTPT_Consumable, MTPT_OneTime, MTPT_Subscription, }; Purchase information structure

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/MicroTransactionBase.h

Include

#include "Engine/MicroTransactionBase.h"

Syntax

struct FPurchaseInfo

Remarks

Enum EPurchaseType { MTPT_Consumable, MTPT_OneTime, MTPT_Subscription, }; Purchase information structure

Variables

Name Description

Public variable

FString

 

DisplayDescription

Description displayable to the user

Public variable

FString

 

DisplayName

Name displayable to the user

Public variable

FString

 

DisplayPrice

Price displayable to the user

Public variable

*FString

 

Identifier

Unique identifier for the purchase

Public variable

*var EPurch...

 

Type

/** What kind of microtransaction purchase is this?

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