Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/EngineTypes.h |
Include |
#include "Engine/EngineTypes.h" |
static FVector RebaseOntoLocalOrigin
(
const struct FVector & Location,
const class UActorComponent *const WorldContextActorComponent
)
Rebase zero-origin position onto local world origin value based on an actor component's world.