Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Engine/NetConnection.h |
Include |
#include "Engine/NetConnection.h" |
struct FScopedNetConnectionSettings
Allows you to temporarily set connection settings within a scape. This will also force flush the connection before/after. Lets you do things like force a single channel to delay or drop packets
Name | Description | ||
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UNetConnection ... |
Connection |
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OldSettings |
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ShouldApply |
Name | Description | |
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FScopedNetConnectionSettings ( |
Name | Description | |
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~FScopedNetConnectionSettings() |