FSectionInfo

Struct to store per section info used to populate data after (multiple) meshes are merged together

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/MeshMerging.h

Include

#include "Engine/MeshMerging.h"

Syntax

struct FSectionInfo

Remarks

Struct to store per section info used to populate data after (multiple) meshes are merged together

Variables

Name Description

Public variable

bool

 

bProcessed

Used while baking out materials, to check which sections are and aren't being baked out

Public variable

TArray< FName >

 

EnabledProperties

List of properties enabled for the section (collision, cast shadow etc)

Public variable

int32

 

EndIndex

Index pointing to the end set of mesh indices that belong to this section

Public variable

UMaterialInterf...

 

Material

Material used by the section

Public variable

int32

 

MaterialIndex

Original index of Material in the source data

Public variable

FName

 

MaterialSlotName

Name value for the section

Public variable

int32

 

StartIndex

Index pointing to the start set of mesh indices that belong to this section

Constructors

Name Description

Public function

FSectionInfo()

Operators

Name Description

Public function Const

bool

 

operator==

(
    const FSectionInfo& Other
)

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