FStaticLightingMesh_InstancedStaticMesh::FStaticLightingMesh_InstancedStaticMesh

Initialization constructor.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/InstancedStaticMesh.h

Include

#include "Engine/InstancedStaticMesh.h"

Syntax

FStaticLightingMesh_InstancedStaticMesh
(
    const UInstancedStaticMeshComponent * InPrimitive,
    int32 LODIndex,
    int32 InstanceIndex,
    const TArray< ULightComponent * > & InRelevantLights
)

Remarks

Initialization constructor.

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