FStaticLightingMesh_InstancedStaticMesh

A static lighting mesh class that transforms the points by the per-instance transform of an InstancedStaticMeshComponent

Windows
MacOS
Linux

Inheritance Hierarchy

FRefCountedObject

FStaticLightingMesh

FStaticMeshStaticLightingMesh

FStaticLightingMesh_InstancedStaticMesh

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/InstancedStaticMesh.h

Include

#include "Engine/InstancedStaticMesh.h"

Syntax

class FStaticLightingMesh_InstancedStaticMesh : public FStaticMeshStaticLightingMesh

Remarks

A static lighting mesh class that transforms the points by the per-instance transform of an InstancedStaticMeshComponent

Constructors

Name Description

Public function

FStaticLightingMesh_InstancedStaticMesh

(
    const UInstancedStaticMeshComponent...,
    int32 LODIndex,
    int32 InstanceIndex,
    const TArray< ULightComponent*...
)

Initialization constructor.

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