Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/InstancedStaticMesh.h |
Include |
#include "Engine/InstancedStaticMesh.h" |
Source |
/Engine/Source/Runtime/Engine/Private/InstancedStaticMesh.cpp |
void operator=
(
const FStaticMeshInstanceBuffer & Other
)
Specialized assignment operator, only used when importing LOD's.