FStaticShadowDepthMapData

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MacOS
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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/MapBuildDataRegistry.h

Include

#include "Engine/MapBuildDataRegistry.h"

Syntax

class FStaticShadowDepthMapData

Variables

Name Description

Public variable

TArray< FFloat1...

 

DepthSamples

Shadowmap depth values

Public variable

int32

 

ShadowMapSizeX

Dimensions of the generated shadow map.

Public variable

int32

 

ShadowMapSizeY

Public variable

FMatrix

 

WorldToLight

Transform from world space to the coordinate space that DepthSamples are stored in.

Constructors

Name Description

Public function

FStaticShadowDepthMapData()

Functions

Name Description

Public function

void

 

Empty()

Public function Const

size_t

 

GetAllocatedSize()

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