FRedirectedPath

Map of redirected paths

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MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/StreamableManager.h

Include

#include "Engine/StreamableManager.h"

Syntax

struct FRedirectedPath

Remarks

Map of redirected paths

Variables

Name Description

Public variable

UObjectRedirect...

 

LoadedRedirector

The redirector that was loaded off disk, need to keep this around for path resolves until this redirect is freed

Public variable

FSoftObjectPath

 

NewPath

The path of the non-redirector object loaded

Constructors

Name Description

Public function

FRedirectedPath()

Public function

FRedirectedPath

(
    const FSoftObjectPath& InNewPath,
    UObjectRedirector* InLoadedRed...
)

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