FStreamingRenderAssetPrimitiveInfo::FStreamingRenderAssetPrimitiveInfo

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MacOS
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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/TextureStreamingTypes.h

Include

#include "Engine/TextureStreamingTypes.h"

Syntax

FStreamingRenderAssetPrimitiveInfo
(
    UStreamableRenderAsset * InAsset,
    const FBoxSphereBounds & InBounds,
    float InTexelFactor,
    uint32 InPackedRelativeBox,
    bool bInAllowInvalidTexelFactorWhenUnregistered
)

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