FTextureBoundState

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/TextureStreamingTypes.h

Include

#include "Engine/TextureStreamingTypes.h"

Syntax

struct FTextureBoundState

Variables

Name Description

Public variable

int32

 

BuildDataIndex

The ComponentBuildData Index referring this texture.

Public variable

int32

 

BuildDataTimestamp

The timestamp of the build data to indentify whether BuildDataIndex is valid or not.

Public variable

UTexture2D *...

 

Texture

The texture relative to this entry.

Constructors

Name Description

Public function

FTextureBoundState()

Public function

FTextureBoundState

(
    UTexture2D* InTexture
)

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