Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/TextureStreamingTypes.h |
Include |
#include "Engine/TextureStreamingTypes.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Streaming/TextureStreamingBuild.cpp |
FStreamingTextureLevelContext
(
EMaterialQualityLevel::Type InQualityLevel,
const ULevel * InLevel,
const TMap< FGuid, int32 > * InTextureGuidToLevelIndex
)
Needs InLevel to use precomputed data from.