FSubsurfaceProfileTexture::ReleaseDynamicRHI

Release textures when device is lost/destroyed.

Windows
MacOS
Linux

Override Hierarchy

FRenderResource::ReleaseDynamicRHI()

FSubsurfaceProfileTexture::ReleaseDynamicRHI()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/SubsurfaceProfile.h

Include

#include "Engine/SubsurfaceProfile.h"

Source

/Engine/Source/Runtime/Engine/Private/Rendering/SubsurfaceProfile.cpp

Syntax

virtual void ReleaseDynamicRHI()

Remarks

Release textures when device is lost/destroyed.

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