FTextureLODGroup

LOD settings for a single texture group.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/TextureLODSettings.h

Include

#include "Engine/TextureLODSettings.h"

Syntax

struct FTextureLODGroup

Remarks

LOD settings for a single texture group.

Variables

Name Description

Public variable

float

 

Downscale

Public variable

ETextureDownsca...

 

DownscaleOptions

Public variable

bool

 

DuplicateNonOptionalMips

Public variable

ETextureSampler...

 

Filter

Sampler filter state.

Public variable

TEnumAsByte< Te...

 

Group

Minimum LOD mip count below which the code won't bias.

Public variable

bool

 

HighPriorityLoad

Wether those assets should be loaded with higher load order and higher IO priority.

Public variable

int32

 

LODBias

Group LOD bias.

Public variable

int32

 

LODBias_Smaller

Public variable

int32

 

LODBias_Smallest

Public variable

TEnumAsByte< en...

 

LossyCompressionAmount

Public variable

int32

 

MaxLODMipCount

Maximum LOD mip count. Bias will be adjusted so texture won't go above.

Public variable

int32

 

MaxLODSize

Public variable

int32

 

MaxLODSize_Smaller

Public variable

int32

 

MaxLODSize_Smallest

Public variable

int32

 

MinLODMipCount

Minimum LOD mip count below which the code won't bias.

Public variable

int32

 

MinLODSize

Public variable

FName

 

MinMagFilter

Public variable

FName

 

MipFilter

Public variable

TEnumAsByte< Te...

 

MipGenSettings

Defines how the the mip-map generation works, e.g. sharpening

Public variable

ETextureMipLoad...

 

MipLoadOptions

Public variable

int32

 

NumStreamedMips

Number of mip-levels that can be streamed. -1 means all mips can stream.

Public variable

int32

 

OptionalLODBias

If this is greater then 0 will put that number of mips into an optional bulkdata package

Public variable

int32

 

OptionalMaxLODMipCount

Public variable

int32

 

OptionalMaxLODSize

Put all the mips which have a width / height larger then OptionalLODSize into an optional bulkdata package

Public variable

int32

 

VirtualTextureTileCountBias

Public variable

int32

 

VirtualTextureTileSizeBias

Constructors

Name Description

Public function

FTextureLODGroup()

Functions

Name Description

Public function

void

 

SetupGroup()

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