FTexturePlatformData::IsReadyForAsyncPostLoad

Return whether [TryLoadMips()](API\Runtime\Engine\Engine\FTexturePlatformData\TryLoadMips) would stall because async loaded mips are not yet available.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Texture.h

Include

#include "Engine/Texture.h"

Source

/Engine/Source/Runtime/Engine/Private/TextureDerivedData.cpp

Syntax

bool IsReadyForAsyncPostLoad() const

Remarks

Return whether TryLoadMips() would stall because async loaded mips are not yet available.

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