Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/Texture.h |
Include |
#include "Engine/Texture.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Texture.cpp |
void InitLayered2DWithMipChain
(
int32 NewSizeX,
int32 NewSizeY,
int32 NewNumLayers,
const ETextureSourceFormat * NewFormat
)