FTextureSource::LockMip

Lock a mip for editing.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Texture.h

Include

#include "Engine/Texture.h"

Source

/Engine/Source/Runtime/Engine/Private/Texture.cpp

Syntax

uint8 * LockMip
(
    int32 BlockIndex,
    int32 LayerIndex,
    int32 MipIndex
)

Remarks

Lock a mip for editing.

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