FWorldNotifyStreamingLevelLoading

Helper struct to allow [ULevelStreaming](API\Runtime\Engine\Engine\ULevelStreaming) to update its World on how many streaming levels are being loaded

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/World.h

Include

#include "Engine/World.h"

Syntax

struct FWorldNotifyStreamingLevelLoading

Remarks

Helper struct to allow ULevelStreaming to update its World on how many streaming levels are being loaded

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