TextureAddress

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Texture.h

Include

#include "Engine/Texture.h"

Syntax

enum TextureAddress
{
    TA_Wrap,
    TA_Clamp,
    TA_Mirror,
    TA_MAX,
}

Values

Name

Description

TA_Wrap

TA_Clamp

TA_Mirror

TA_MAX

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