UActorChannel::PrepareForRemoteFunction

If not queueing the RPC, prepare the channel for replicating the call.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/ActorChannel.h

Include

#include "Engine/ActorChannel.h"

Source

/Engine/Source/Runtime/Engine/Private/DataChannel.cpp

Syntax

void PrepareForRemoteFunction
(
    UObject * TargetObj
)

Remarks

If not queueing the RPC, prepare the channel for replicating the call.

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