AcquireResourcesForAssetList

Overload list

Windows
MacOS
Linux
Name Description

Public function Virtual

void

 

AcquireResourcesForAssetList

(
    const TArray< FSoftObjectPath >& A...,
    FAssetManagerAcquireResourceDelegat...,
    EChunkPriority::Type Priority
)

Acquires a set of chunks using the platform chunk layer, then calls the passed in callback

Public function Virtual

void

 

AcquireResourcesForAssetList

(
    const TArray< FSoftObjectPath >& A...,
    FAssetManagerAcquireResourceDelegat...,
    EChunkPriority::Type Priority
)

Acquires a set of chunks using the platform chunk layer, then calls the passed in callback

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