UAssetManager::ExtractSoftObjectPaths

Extracts all FSoftObjectPaths from a Class/Struct

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/AssetManager.h

Include

#include "Engine/AssetManager.h"

Source

/Engine/Source/Runtime/Engine/Private/AssetManager.cpp

Syntax

virtual void ExtractSoftObjectPaths
(
    const UStruct * Struct,
    const void * StructValue,
    TArray< FSoftObjectPath > & FoundAssetReferences,
    const TArray< FName > & PropertiesToSkip
) const

Remarks

Extracts all FSoftObjectPaths from a Class/Struct

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