UAssetManager::GetPrimaryAssetObject

Templated versions of above

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MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/AssetManager.h

Include

#include "Engine/AssetManager.h"

Syntax

template<class AssetType>
AssetType * GetPrimaryAssetObject
(
    const FPrimaryAssetId & PrimaryAssetId
) const

Remarks

Templated versions of above

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