Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/AssetManager.h |
Include |
#include "Engine/AssetManager.h" |
Source |
/Engine/Source/Runtime/Engine/Private/AssetManager.cpp |
virtual bool GetPrimaryAssetSetChunkIds
(
const TSet< FPrimaryAssetId > & PrimaryAssetSet,
const class ITargetPlatform * TargetPlatform,
TArrayView< const int32 > ExistingChunkList,
TArray< int32 > & OutChunkList
) const
Returns the list of chunks assigned to the list of primary assets, which is usually a manager list. This is called by GetPackageChunkIds