UAssetManager::RecursivelyExpandBundleData

This will expand out references in the passed in AssetBundleData that are pointing to other primary assets with bundles.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/AssetManager.h

Include

#include "Engine/AssetManager.h"

Source

/Engine/Source/Runtime/Engine/Private/AssetManager.cpp

Syntax

virtual void RecursivelyExpandBundleData
(
    FAssetBundleData & BundleData
) const

Remarks

This will expand out references in the passed in AssetBundleData that are pointing to other primary assets with bundles. This is useful to preload entire webs of assets

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