UAssetManager::ShouldSetManager

Function used during creating Management references to decide when to recurse and set references

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/AssetManager.h

Include

#include "Engine/AssetManager.h"

Source

/Engine/Source/Runtime/Engine/Private/AssetManager.cpp

Syntax

virtual EAssetSetManagerResult::Type ShouldSetManager
(
    const FAssetIdentifier & Manager,
    const FAssetIdentifier & Source,
    const FAssetIdentifier & Target,
    UE::AssetRegistry::EDependencyCategory Category,
    UE::AssetRegistry::EDependencyProperty Properties,
    EAssetSetManagerFlags::Type Flags
) const

Remarks

Function used during creating Management references to decide when to recurse and set references

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