Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/AssetManager.h |
Include |
#include "Engine/AssetManager.h" |
Source |
/Engine/Source/Runtime/Engine/Private/AssetManager.cpp |
virtual void UpdateCachedAssetData
(
const FPrimaryAssetId & PrimaryAssetId,
const FAssetData & NewAssetData,
bool bAllowDuplicates
)
Updates the asset data cached on the name data