UBlueprint::GetBlueprintClassNames

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Blueprint.h

Include

#include "Engine/Blueprint.h"

Syntax

void GetBlueprintClassNames
(
    FName & GeneratedClassName,
    FName & SkeletonClassName,
    FName NameOverride
) const

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