UChannel::ReceivedAcks

Handle an acknowledgment on this channel. Channel might be closed/cleaned-up by this call.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Channel.h

Include

#include "Engine/Channel.h"

Source

/Engine/Source/Runtime/Engine/Private/DataChannel.cpp

Syntax

void ReceivedAcks()

Remarks

Handle an acknowledgment on this channel.

Channel might be closed/cleaned-up by this call.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss