UControlChannel::SendDestructionInfo

Sends a message to destroy a specific actor without creating an actor channel.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/ControlChannel.h

Include

#include "Engine/ControlChannel.h"

Source

/Engine/Source/Runtime/Engine/Private/DataChannel.cpp

Syntax

int64 SendDestructionInfo
(
    FActorDestructionInfo * DestructionInfo
)

Remarks

Sends a message to destroy a specific actor without creating an actor channel.

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