Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/Engine.h |
Include |
#include "Engine/Engine.h" |
Source |
/Engine/Source/Runtime/Engine/Private/UnrealEngine.cpp |
void AddEngineStat
(
const FName & InCommandName,
const FName & InCategoryName,
const FText & InDescriptionString,
FEngineStatRender InRenderFunc,
FEngineStatToggle InToggleFunc,
const bool bInIsRHS
)
Allows external systems to add a new simple engine stat function.