Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/Engine.h |
Include |
#include "Engine/Engine.h" |
Source |
/Engine/Source/Runtime/Engine/Private/UnrealEngine.cpp |
Adds a world location as a secondary view location for purposes of texture streaming. Lasts one frame, or a specified number of seconds (for overriding locations only).
Queue up view "slave" locations to the streaming system. These locations will be added properly at the next call to AddViewInformation, re-using the screensize and FOV settings.
Parameter |
Description |
---|---|
InLoc |
Location to add to texture streaming for this frame |
BoostFactor |
A factor that affects all streaming distances for this location. 1.0f is default. Higher means higher-resolution textures and vice versa. |
bOverrideLocation |
Whether this is an override location, which forces the streaming system to ignore all other locations |
OverrideDuration |
How long the streaming system should keep checking this location if bOverrideLocation is true, in seconds. 0 means just for the next Tick. |
SlaveLocation |
World-space view origin |
BoostFactor |
A factor that affects all streaming distances for this location. 1.0f is default. Higher means higher-resolution textures and vice versa. |
bOverrideLocation |
Whether this is an override location, which forces the streaming system to ignore all other locations |
OverrideDuration |
How long the streaming system should keep checking this location if bOverrideLocation is true, in seconds. 0 means just for the next Tick. |