Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/Engine.h |
Include |
#include "Engine/Engine.h" |
Source |
/Engine/Source/Runtime/Engine/Private/UnrealEngine.cpp |
void CleanupPackagesToFullyLoad
(
FWorldContext & Context,
EFullyLoadPackageType FullyLoadType,
const FString & Tag
)
Removes the PerMapPackages from the RootSet
Parameter |
Description |
---|---|
FullyLoadType |
When to load the packages (based on map, GameMode, etc) |
Tag |
Name of the map/game to cleanup packages for |