Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/Engine.h |
Include |
#include "Engine/Engine.h" |
Source |
/Engine/Source/Runtime/Engine/Private/UnrealEngine.cpp |
bool CreateNamedNetDriver
(
UPendingNetGame * PendingNetGame,
FName NetDriverName,
FName NetDriverDefinition
)
Creates a UNetDriver and associates a name with it.
True if the driver was created successfully, false if there was an error.
Parameter |
Description |
---|---|
PendingNetGame |
the pending net game context |
NetDriverName |
The name to associate with the driver. |
NetDriverDefinition |
The name of the definition to use |