UEngine::ExecEngineStat

Wrapper for firing a simple stat exec.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Engine.h

Include

#include "Engine/Engine.h"

Source

/Engine/Source/Runtime/Engine/Private/UnrealEngine.cpp

Syntax

void ExecEngineStat
(
    UWorld * World,
    FCommonViewportClient * ViewportClient,
    const TCHAR * InName
)

Remarks

Wrapper for firing a simple stat exec.

Parameters

Parameter

Description

World

The world to apply the exec to.

ViewportClient

The viewport to apply the exec to.

InName

The exec string.

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