FLevelActorAddedEvent

Editor-only event triggered when actors are added to the world

Windows
MacOS
Linux

Inheritance Hierarchy

TBaseMulticastDelegate_OneParam< void, AActor * >

UEngine::FLevelActorAddedEvent

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Engine.h

Include

#include "Engine/Engine.h"

Syntax

class FLevelActorAddedEvent : public TBaseMulticastDelegate_OneParam< void, AActor * >

Remarks

Editor-only event triggered when actors are added to the world

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